Software Engineer & Evangelist,
Yaroslav is a software engineer and architect specializing in data-intensive applications, data streaming, and distributed systems. He is currently a Principal Software Engineer at Goldsky, where he’s working on a serverless data platform for blockchain data streaming transformations. Previously, he was a Staff Data Engineer at Shopify, developing stream-processing tools. He also served as Senior Software Engineer and Software Architect at Activision, where he redesigned the data pipeline for the Call of Duty franchise.